DX9 Day / Night Cycles

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CorneN
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DX9 Day / Night Cycles

As some of you might have experienced last night, DX9 Day/Night cycles are being tested on the Power Struggle server. I think this adds whole new dynamic to Crysis MP as we know it here in South Africa. No more run and bullet spam. Some of the guys were getting real crafty last night in the dark. lol

Each of the maps will be updated with a day night cycle. Have look over the weekend and post your comments here. The stup I think that works well is like this:

Small maps (i.e.: Plantation, Training) should be an hour long, and start at 4am. This way you start in the dark and see sunrise within 10-15 minutes, ending the map off when the late afternoon.

Bigger maps (i.e.: Mesa, Beach & Tarmac) should be 2 hours long, starting at late afternoon, going thru the night, ending up late afternoon again.

Whatcha think?

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Doomextreme
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Re: DX9 Day / Night Cycles

Sounds solid to me man

Carbonchief
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Re: DX9 Day / Night Cycles

ya i like it

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CorneN
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Re: DX9 Day / Night Cycles

All of the Power Struggle maps have been updated with Day/Night cycles. Enjoy :)

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Carbonchief
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Re: DX9 Day / Night Cycles

ty

 

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ogkspaz
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Re: DX9 Day / Night Cycles

oooh been wanting to try this for ages brt

CorneN
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Re: DX9 Day / Night Cycles

We took off the mods temporarily. They will be back after patch 1.1 has been applied. :)

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MessiAh
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Re: DX9 Day / Night Cycles

lakka

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Z.A.R.-Prism
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Re: DX9 Day / Night Cycles

Day and NIght Rocks!

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